#include "LightProperties.h"

using namespace gull::core;

LightProperties::LightProperties()
{
	
}


LightProperties::LightProperties(const LightProperties& lp):
m_diffuse(*lp.getDiffuse()),
m_specular(*lp.getSpecular()),
m_ambient(*lp.getAmbient())
{
	
}


LightProperties::~LightProperties()
{

}